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Overview

This page provides a quick map of all task categories and their corresponding tasks. Click any card to open detailed API docs.

Image generation

Model generation

Image to model

Convert a single image into a 3D model with optional texture and topology controls.

Text to model

Generate a 3D model directly from a text prompt for rapid concepting.

Multiview to model

Build a model from multiple directional images for stronger geometry consistency.

Import model

Import existing 3D assets into the pipeline for post-processing and export.

Texture

Texture model

Generate or refine texture and PBR outputs for existing 3D models.

Mesh editing

Mesh segmentation

Split a mesh into semantic parts for selective edits and downstream operations.

Mesh completion

Merge segmented parts back into a unified model after part-level workflows.

Smart low poly

Produce lightweight low-poly assets while preserving shape and key features.

Animation

Pre rig check

Validate riggability and suggested rig type before running auto-rig.

Rig

Auto-generate skeletal rigs for supported characters and creatures.

Retarget

Apply preset motion clips to rigged models for animation-ready exports.

Export